Files

137 lines
4.6 KiB
C++

#pragma once
#include <wvnet/Core.h>
#include <wvnet/BitStream.h>
namespace WVNet {
//=============================================================================
// PacketType - Defines different types of network packets
//=============================================================================
enum class PacketType : uint16_t {
// Connection management
ConnectionRequest = 0,
ConnectionAccept = 1,
ConnectionDenied = 2,
Disconnect = 3,
// Reliability
Acknowledgement = 10,
Heartbeat = 11,
// Actor/Object replication
ActorSpawn = 20,
ActorDestroy = 21,
ActorReplication = 22,
// RPC
RPCServer = 30,
RPCClient = 31,
RPCMulticast = 32,
// Control
TimeSync = 100,
};
//=============================================================================
// PacketHeader - Fixed-size header for all packets
//=============================================================================
struct PacketHeader {
uint32_t magic; // 'WVNE' magic number
uint32_t sequence; // Sequence number
uint16_t packetType; // Type of packet
uint16_t payloadSize; // Size of payload in bytes
PacketHeader()
: magic(PACKET_MAGIC), sequence(0), packetType(0), payloadSize(0) {}
void Serialize(BitStream& stream) const {
stream.WriteUInt32(magic);
stream.WriteUInt32(sequence);
stream.WriteUInt16(packetType);
stream.WriteUInt16(payloadSize);
}
bool Deserialize(BitStream& stream) {
magic = stream.ReadUInt32();
sequence = stream.ReadUInt32();
packetType = stream.ReadUInt16();
payloadSize = stream.ReadUInt16();
return magic == PACKET_MAGIC;
}
static constexpr size_t GetSize() {
return sizeof(uint32_t) * 2 + sizeof(uint16_t) * 2; // 12 bytes
}
};
//=============================================================================
// Packet - Network packet with header and payload
//=============================================================================
class Packet {
public:
Packet();
explicit Packet(PacketType type);
// Header access
PacketHeader& GetHeader() { return m_header; }
const PacketHeader& GetHeader() const { return m_header; }
void SetType(PacketType type);
PacketType GetType() const;
void SetSequence(uint32_t sequence);
uint32_t GetSequence() const;
// Payload access
BitStream& GetPayload() { return m_payload; }
const BitStream& GetPayload() const { return m_payload; }
// Serialization
void Serialize(BitStream& outStream) const;
bool Deserialize(BitStream& inStream);
// Convenience methods for writing to payload
template<typename T>
void Write(const T& value) {
if constexpr (std::is_same_v<T, bool>) {
m_payload.WriteBool(value);
} else if constexpr (std::is_same_v<T, int8_t>) {
m_payload.WriteInt8(value);
} else if constexpr (std::is_same_v<T, uint8_t>) {
m_payload.WriteUInt8(value);
} else if constexpr (std::is_same_v<T, int16_t>) {
m_payload.WriteInt16(value);
} else if constexpr (std::is_same_v<T, uint16_t>) {
m_payload.WriteUInt16(value);
} else if constexpr (std::is_same_v<T, int32_t>) {
m_payload.WriteInt32(value);
} else if constexpr (std::is_same_v<T, uint32_t>) {
m_payload.WriteUInt32(value);
} else if constexpr (std::is_same_v<T, int64_t>) {
m_payload.WriteInt64(value);
} else if constexpr (std::is_same_v<T, uint64_t>) {
m_payload.WriteUInt64(value);
} else if constexpr (std::is_same_v<T, float>) {
m_payload.WriteFloat(value);
} else if constexpr (std::is_same_v<T, double>) {
m_payload.WriteDouble(value);
} else if constexpr (std::is_same_v<T, std::string>) {
m_payload.WriteString(value);
} else if constexpr (std::is_same_v<T, glm::vec3>) {
m_payload.WriteVector3(value);
} else if constexpr (std::is_same_v<T, glm::quat>) {
m_payload.WriteQuaternion(value);
}
}
private:
PacketHeader m_header;
BitStream m_payload;
};
} // namespace WVNet