Files
2025-11-07 09:18:23 -05:00

28 lines
653 B
C++

#pragma once
#include <wv/wvpch.h>
#include <wv/rendering/Window.h>
namespace WillowVox
{
class Camera
{
public:
Camera(glm::vec3 position = glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3 direction = glm::vec3(0, -90.0f, 0), float fov = 70.0f);
Camera(float posX, float posY, float posZ, float roll, float pitch, float yaw, float fov = 70.0f);
glm::vec3 Front();
glm::vec3 Right();
glm::vec3 Up();
glm::mat4 GetViewMatrix();
glm::mat4 GetProjectionMatrix();
glm::vec3 m_position;
glm::vec3 m_direction;
float m_fov;
private:
Window& m_window;
};
}