Files
UnrealEvent/Project/Source/FortniteUI/Private/FortUIBlueprintFunctionLibrary.cpp
T
2026-04-22 15:51:07 +02:00

50 lines
1.7 KiB
C++

#include "FortUIBlueprintFunctionLibrary.h"
FText UFortUIBlueprintFunctionLibrary::GetTimespanAsSimpleString(FTimespan Timespan) {
return FText::GetEmpty();
}
FVector2D UFortUIBlueprintFunctionLibrary::GetStandardBrushSize(TEnumAsByte<EFortBrushSize::Type> BrushSize) {
return FVector2D{};
}
UTexture2D* UFortUIBlueprintFunctionLibrary::GetOrLoadSynchronously(const TSoftObjectPtr<UTexture2D>& SoftTexture2D) {
return NULL;
}
FString UFortUIBlueprintFunctionLibrary::GetMetaStringOnOffer(const FCardPackOffer& Offer, const FString& Key) {
return TEXT("");
}
int32 UFortUIBlueprintFunctionLibrary::GetMetaIntOnOffer(const FCardPackOffer& Offer, const FString& Key, int32 DefaultValue) {
return 0;
}
bool UFortUIBlueprintFunctionLibrary::GetMetaBoolOnOffer(const FCardPackOffer& Offer, const FString& Key, bool bDefaultValue) {
return false;
}
FFortMultiSizeBrush UFortUIBlueprintFunctionLibrary::GetItemSmallPreviewImageMultiSizeBrush(const UFortItem* Item) {
return FFortMultiSizeBrush{};
}
FSlateBrush UFortUIBlueprintFunctionLibrary::GetItemSmallPreviewImageBrush(const UFortItem* Item, TEnumAsByte<EFortBrushSize::Type> BrushSize) {
return FSlateBrush{};
}
FFortMultiSizeBrush UFortUIBlueprintFunctionLibrary::GetItemDefinitionSmallPreviewImageMultiSizeBrush(const UFortItemDefinition* ItemDefinition) {
return FFortMultiSizeBrush{};
}
FSlateBrush UFortUIBlueprintFunctionLibrary::GetItemDefinitionSmallPreviewImageBrush(const UFortItemDefinition* ItemDefinition, TEnumAsByte<EFortBrushSize::Type> BrushSize) {
return FSlateBrush{};
}
UObject* UFortUIBlueprintFunctionLibrary::GetAssetFromTemplateId(const FString& TemplateId) {
return NULL;
}
UFortUIBlueprintFunctionLibrary::UFortUIBlueprintFunctionLibrary() {
}