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11 lines
291 B
C++
11 lines
291 B
C++
#include "FortAsyncAction_SetUIState.h"
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UFortAsyncAction_SetUIState* UFortAsyncAction_SetUIState::SetUIState(UObject* InWorldContextObject, EFortUIState DesiredState) {
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return NULL;
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}
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UFortAsyncAction_SetUIState::UFortAsyncAction_SetUIState() {
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this->WorldContextObject = NULL;
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}
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