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10 lines
381 B
C++
10 lines
381 B
C++
#include "FortAsyncAction_CreateWidgetAsync.h"
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UFortAsyncAction_CreateWidgetAsync* UFortAsyncAction_CreateWidgetAsync::CreateWidgetAsync(UObject* WorldContextObject, TSoftClassPtr<UUserWidget> UserWidgetSoftClass, APlayerController* OwningPlayer, bool bSuspendInputUntilComplete) {
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return NULL;
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}
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UFortAsyncAction_CreateWidgetAsync::UFortAsyncAction_CreateWidgetAsync() {
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}
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