Files
UnrealEvent/Project/Source/FortniteGame/Private/StatNamesToTrack.cpp
T
2026-04-22 15:51:07 +02:00

7 lines
124 B
C++

#include "StatNamesToTrack.h"
FStatNamesToTrack::FStatNamesToTrack() {
this->Period = EStatRecordingPeriod::Minute;
}