Files
UnrealEvent/Project/Source/FortniteGame/Private/SimulatedAttributeEntry.cpp
T
2026-04-22 15:51:07 +02:00

7 lines
128 B
C++

#include "SimulatedAttributeEntry.h"
FSimulatedAttributeEntry::FSimulatedAttributeEntry() {
this->CurrentValue = 0.00f;
}