Files
UnrealEvent/Project/Source/FortniteGame/Private/PhysicsObjectInitialParameters.cpp
T
2026-04-22 15:51:07 +02:00

14 lines
437 B
C++

#include "PhysicsObjectInitialParameters.h"
FPhysicsObjectInitialParameters::FPhysicsObjectInitialParameters() {
this->OverrideMassInKG = 0.00f;
this->OverrideAngularDampening = 0.00f;
this->OverrideLinearDampening = 0.00f;
this->PlayerForceMultiplier = 0.00f;
this->PawnKnockbackMultiplier = 0.00f;
this->bEnableGravity = false;
this->bEnableGravityOnHit = false;
this->bShouldKillPawnOnHit = false;
}