Files
UnrealEvent/Project/Source/FortniteGame/Private/LastBuildableState.cpp
T
2026-04-22 15:51:07 +02:00

9 lines
209 B
C++

#include "LastBuildableState.h"
FLastBuildableState::FLastBuildableState() {
this->LastBuildableMetaData = NULL;
this->LastBuildableMirrored = false;
this->LastBuildableRotationIterations = 0;
}