Files
UnrealEvent/Project/Source/FortniteGame/Private/KeepEventWaveData.cpp
T
2026-04-22 15:51:07 +02:00

14 lines
349 B
C++

#include "KeepEventWaveData.h"
FKeepEventWaveData::FKeepEventWaveData() {
this->EncounterTemplate = NULL;
this->SpawnGroupProgressionInfo = NULL;
this->WarmupTime = 0.00f;
this->EncounterTime = 0.00f;
this->DifficultyLevel = 0;
this->AliveMultiplier = 0.00f;
this->EnemySpawnBits1 = 0;
this->EnemySpawnBits2 = 0;
}