Files
UnrealEvent/Project/Source/FortniteGame/Private/FortUpdatedObjectiveStat.cpp
T
2026-04-22 15:51:07 +02:00

10 lines
201 B
C++

#include "FortUpdatedObjectiveStat.h"
FFortUpdatedObjectiveStat::FFortUpdatedObjectiveStat() {
this->Quest = NULL;
this->StatValue = 0;
this->StatDelta = 0;
this->CurrentStage = 0;
}