Files
UnrealEvent/Project/Source/FortniteGame/Private/FortPathFollowingComponentBase.cpp
T
2026-04-22 15:51:07 +02:00

7 lines
148 B
C++

#include "FortPathFollowingComponentBase.h"
UFortPathFollowingComponentBase::UFortPathFollowingComponentBase() {
this->AIController = NULL;
}