Files
UnrealEvent/Project/Source/FortniteGame/Private/DeployableBaseCore.cpp
T
2026-04-22 15:51:07 +02:00

12 lines
273 B
C++

#include "DeployableBaseCore.h"
FTransform ADeployableBaseCore::GetSimpleDeathFXTransform_Implementation() const {
return FTransform{};
}
ADeployableBaseCore::ADeployableBaseCore() {
this->Plot = NULL;
this->bRegisterAsGlobalGameplayEventListener = false;
}