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9 lines
187 B
C++
9 lines
187 B
C++
#include "CreateBuildingActorData.h"
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FCreateBuildingActorData::FCreateBuildingActorData() {
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this->BuildingClassHandle = 0;
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this->bMirrored = false;
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this->SyncKey = 0.00f;
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}
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