Files
UnrealEvent/Project/Source/FortniteGame/Private/ControlPointAssetData.cpp
T
2026-04-22 15:51:07 +02:00

7 lines
126 B
C++

#include "ControlPointAssetData.h"
FControlPointAssetData::FControlPointAssetData() {
this->CapturePointClass = NULL;
}