Files
UnrealEvent/Project/Source/FortniteGame/Private/AvailableTierLayout.cpp
T
2026-04-22 15:51:07 +02:00

8 lines
136 B
C++

#include "AvailableTierLayout.h"
FAvailableTierLayout::FAvailableTierLayout() {
this->Layout = NULL;
this->bLocked = false;
}