Files
UnrealEvent/Project/Source/FortniteUI/Public/UpdateTutorialAnnouncementDelegateDelegate.h
2026-04-22 15:51:07 +02:00

8 lines
332 B
C

#pragma once
#include "CoreMinimal.h"
#include "FortClientAnnouncementData_Tutorial.h"
#include "UpdateTutorialAnnouncementDelegateDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FUpdateTutorialAnnouncementDelegate, FFortClientAnnouncementData_Tutorial, TutorialData, bool, bShow);