Files
2026-04-22 15:51:07 +02:00

22 lines
585 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "TimerDisplayData.generated.h"
USTRUCT(BlueprintType)
struct FTimerDisplayData {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor BrushColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText TimeRemainingDisplayText;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor TextColor;
FORTNITEUI_API FTimerDisplayData();
};