mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
16 lines
345 B
C++
16 lines
345 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "SettingData.h"
|
|
#include "OptionsTabData.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FOptionsTabData {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TArray<FSettingData> SettingDatas;
|
|
|
|
FORTNITEUI_API FOptionsTabData();
|
|
};
|
|
|