Files
2026-04-22 15:51:07 +02:00

16 lines
345 B
C++

#pragma once
#include "CoreMinimal.h"
#include "SettingData.h"
#include "OptionsTabData.generated.h"
USTRUCT(BlueprintType)
struct FOptionsTabData {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FSettingData> SettingDatas;
FORTNITEUI_API FOptionsTabData();
};