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25 lines
654 B
C++
25 lines
654 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "ImageGridObject.generated.h"
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class UFortChallengeBundleItemDefinition;
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class UFortQuestItem;
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UCLASS(Blueprintable)
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class UImageGridObject : public UObject {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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int32 GridLocation;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFortChallengeBundleItemDefinition* BundleData;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFortQuestItem* QuestItem;
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UImageGridObject();
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};
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