Files
2026-04-22 15:51:07 +02:00

25 lines
654 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "ImageGridObject.generated.h"
class UFortChallengeBundleItemDefinition;
class UFortQuestItem;
UCLASS(Blueprintable)
class UImageGridObject : public UObject {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 GridLocation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortChallengeBundleItemDefinition* BundleData;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortQuestItem* QuestItem;
UImageGridObject();
};