Files
2026-04-22 15:51:07 +02:00

27 lines
743 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortActivatablePanel.h"
#include "HUDLayoutToolFireModePanel.generated.h"
class UHUDLayoutToolFireModeButton;
UCLASS(Blueprintable, EditInlineNew)
class UHUDLayoutToolFireModePanel : public UFortActivatablePanel {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bSkipFireModeOptionTutorial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
TArray<UHUDLayoutToolFireModeButton*> FireModeButtons;
public:
UHUDLayoutToolFireModePanel();
protected:
UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
void SetOpenState(bool bNewOpenState);
};