Files
UnrealEvent/Project/Source/FortniteUI/Public/FrontEndFeatureStateChangedDelegateDelegate.h
2026-04-22 15:51:07 +02:00

10 lines
456 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFortFrontEndFeature.h"
#include "EFortFrontEndFeatureState.h"
#include "EFortFrontEndFeatureStateReason.h"
#include "FrontEndFeatureStateChangedDelegateDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FFrontEndFeatureStateChangedDelegate, EFortFrontEndFeature, ChangedFeature, EFortFrontEndFeatureState, NewState, EFortFrontEndFeatureStateReason, Reason);