Files
2026-04-22 15:51:07 +02:00

29 lines
836 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "FortVideoInfo.h"
#include "FortVideoDisplayData.generated.h"
class UFortMediaSubtitlesPlayer;
class UMediaPlayer;
UCLASS(Blueprintable)
class UFortVideoDisplayData : public UDataAsset {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMediaPlayer* FortVideoPlayer;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortMediaSubtitlesPlayer* SubtitlePlayer;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<FString, int32> LocaleAudioTrackIndexMap;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FFortVideoInfo> Videos;
UFortVideoDisplayData();
};