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29 lines
836 B
C++
29 lines
836 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "FortVideoInfo.h"
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#include "FortVideoDisplayData.generated.h"
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class UFortMediaSubtitlesPlayer;
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class UMediaPlayer;
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UCLASS(Blueprintable)
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class UFortVideoDisplayData : public UDataAsset {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UMediaPlayer* FortVideoPlayer;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFortMediaSubtitlesPlayer* SubtitlePlayer;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TMap<FString, int32> LocaleAudioTrackIndexMap;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FFortVideoInfo> Videos;
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UFortVideoDisplayData();
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};
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