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29 lines
816 B
C++
29 lines
816 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "ECommonNumericType.h"
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#include "Styling/SlateBrush.h"
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#include "FortUIStatStyle.generated.h"
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USTRUCT(BlueprintType)
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struct FFortUIStatStyle {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FText Name;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FText HighestText;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FSlateBrush Icon;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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ECommonNumericType NumericType;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float MinimalNotableValue;
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FORTNITEUI_API FFortUIStatStyle();
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};
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