Files
2026-04-22 15:51:07 +02:00

29 lines
816 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ECommonNumericType.h"
#include "Styling/SlateBrush.h"
#include "FortUIStatStyle.generated.h"
USTRUCT(BlueprintType)
struct FFortUIStatStyle {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Name;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText HighestText;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush Icon;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ECommonNumericType NumericType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MinimalNotableValue;
FORTNITEUI_API FFortUIStatStyle();
};