Files
2026-04-22 15:51:07 +02:00

19 lines
472 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateBrush.h"
#include "FortTabButtonLabelInfo.generated.h"
USTRUCT(BlueprintType)
struct FFortTabButtonLabelInfo {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText DisplayName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush IconBrush;
FORTNITEUI_API FFortTabButtonLabelInfo();
};