Files
UnrealEvent/Project/Source/FortniteUI/Public/FortPlayerSurveyMultipleChoiceAnswerWidgetBase.h
2026-04-22 15:51:07 +02:00

26 lines
894 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortPlayerSurveyAnswerMultipleChoice.h"
#include "FortPlayerSurveyAnswerWidgetBase.h"
#include "FortPlayerSurveyMultipleChoiceAnswerWidgetBase.generated.h"
class UFortPlayerSurveyQuestionMultipleChoice;
UCLASS(Abstract, Blueprintable, EditInlineNew)
class UFortPlayerSurveyMultipleChoiceAnswerWidgetBase : public UFortPlayerSurveyAnswerWidgetBase {
GENERATED_BODY()
public:
UFortPlayerSurveyMultipleChoiceAnswerWidgetBase();
protected:
UFUNCTION(BlueprintCallable)
void SetCurrentAnswer(const FFortPlayerSurveyAnswerMultipleChoice& Value);
UFUNCTION(BlueprintCallable, BlueprintPure)
UFortPlayerSurveyQuestionMultipleChoice* GetCurrentQuestion() const;
UFUNCTION(BlueprintCallable, BlueprintPure)
void GetCurrentAnswer(bool& bOutIsSet, FFortPlayerSurveyAnswerMultipleChoice& OutAnswer) const;
};