Files
UnrealEvent/Project/Source/FortniteUI/Public/FortPlayerSurveyCMSDataQuestionMultipleChoice.h
2026-04-22 15:51:07 +02:00

17 lines
590 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortPlayerSurveyCMSDataQuestionChoice.h"
#include "FortPlayerSurveyCMSDataQuestionStandardBase.h"
#include "FortPlayerSurveyCMSDataQuestionMultipleChoice.generated.h"
USTRUCT(BlueprintType)
struct FFortPlayerSurveyCMSDataQuestionMultipleChoice : public FFortPlayerSurveyCMSDataQuestionStandardBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FFortPlayerSurveyCMSDataQuestionChoice> C;
FORTNITEUI_API FFortPlayerSurveyCMSDataQuestionMultipleChoice();
};