Files
UnrealEvent/Project/Source/FortniteUI/Public/FortPlayerSurveyCMSDataQuestionFreeFormText.h
2026-04-22 15:51:07 +02:00

22 lines
688 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortPlayerSurveyCMSDataQuestionStandardBase.h"
#include "FortPlayerSurveyCMSDataQuestionFreeFormText.generated.h"
USTRUCT(BlueprintType)
struct FFortPlayerSurveyCMSDataQuestionFreeFormText : public FFortPlayerSurveyCMSDataQuestionStandardBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText ht;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool R;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 L;
FORTNITEUI_API FFortPlayerSurveyCMSDataQuestionFreeFormText();
};