Files
2026-04-22 15:51:07 +02:00

73 lines
1.7 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "FortActivatablePanel.h"
#include "FortOptionsMenu.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UFortOptionsMenu : public UFortActivatablePanel {
GENERATED_BODY()
public:
UFortOptionsMenu();
private:
UFUNCTION(BlueprintCallable)
bool ShowVideoOptions();
UFUNCTION(BlueprintCallable)
bool ShowInputOptions();
UFUNCTION(BlueprintCallable)
bool ShowControllerOptions();
UFUNCTION(BlueprintCallable)
bool ShowBrightnessOptions();
UFUNCTION(BlueprintCallable)
bool ShowAccountOptions();
UFUNCTION(BlueprintCallable)
bool ShowAccessibilityOptions();
UFUNCTION(BlueprintCallable)
void ResetGameOptionsSettings();
UFUNCTION(BlueprintCallable)
void ResetClientHUDSettings();
UFUNCTION(BlueprintCallable)
void OnVideoCancel();
UFUNCTION(BlueprintCallable)
void OnVideoAccept();
UFUNCTION(BlueprintCallable)
void OnResetToDefaults(int32 PresetToSet);
UFUNCTION(BlueprintCallable)
void OnReset();
UFUNCTION(BlueprintCallable)
void OnApply();
UFUNCTION(BlueprintCallable)
bool NeedsVideoChangeConfirmation();
UFUNCTION(BlueprintCallable)
bool NeedsLanguageChangeConfirmation();
protected:
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void HandleSettingsSaveComplete();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void HandleSettingsErrorMessageClosed();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void HandleBenchmarkComplete();
private:
UFUNCTION(BlueprintCallable)
void ClearCachedEula();
};