mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-09-03 04:03:37 +00:00
33 lines
1009 B
C++
33 lines
1009 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "FortModalContainerSizeEntry.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FFortModalContainerSizeEntry {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float AbsoluteWidth;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float TopPercent;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float MiddlePercent;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float BottomPercent;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float VerticalPadding;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float HorizontalPadding;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float ContentPadding;
|
|
|
|
FORTNITEUI_API FFortModalContainerSizeEntry();
|
|
};
|
|
|