Files
UnrealEvent/Project/Source/FortniteUI/Public/FortLoadCurrentSubgameProfilesCompleteDelegateDelegate.h
2026-04-22 15:51:07 +02:00

7 lines
232 B
C

#pragma once
#include "CoreMinimal.h"
#include "FortLoadCurrentSubgameProfilesCompleteDelegateDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE(FFortLoadCurrentSubgameProfilesCompleteDelegate);