Files
2026-04-22 15:51:07 +02:00

44 lines
1.4 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "CommonNumericTextBlock.h"
#include "EFortItemCountStyle.h"
#include "FortItemCountTextBlock.generated.h"
class UFortItemDefinition;
UCLASS(Blueprintable)
class UFortItemCountTextBlock : public UCommonNumericTextBlock {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortItemDefinition* ItemDefinition;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EFortItemCountStyle CountStyle;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ItemCountMaxInterpolateDuration;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ItemCountMinInterpolateRate;
UFortItemCountTextBlock();
UFUNCTION(BlueprintCallable)
void SetOverrideValue(int32 InOverrideValue);
UFUNCTION(BlueprintCallable)
void SetItemDefinition(UFortItemDefinition* InItemDefinition);
UFUNCTION(BlueprintCallable)
void SetCountStyle(EFortItemCountStyle InCountStyle);
UFUNCTION(BlueprintCallable)
void InterpolateOverrideToValue(const int32 TargetValue, float MaximumInterpolationDuration, float MinimumChangeRate, float OutroOffset);
private:
UFUNCTION(BlueprintCallable)
void HandleItemCountChanged(UFortItemDefinition* Definition, int32 Delta);
};