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28 lines
754 B
C++
28 lines
754 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "FortActivatablePanel.h"
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#include "RarityArray.h"
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#include "FortCreativeSpawnDisplay.generated.h"
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class UFortItemDefinition;
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UCLASS(Abstract, Blueprintable, EditInlineNew)
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class UFortCreativeSpawnDisplay : public UFortActivatablePanel {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FRarityArray> ItemArray;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<UFortItemDefinition*> AllItems;
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UFortCreativeSpawnDisplay();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnLoadedItems();
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UFUNCTION(BlueprintCallable)
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void LoadItems();
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};
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