Files
2026-04-22 15:51:07 +02:00

31 lines
917 B
C++

#pragma once
#include "CoreMinimal.h"
#include "CommonButton.h"
#include "FortCreativeServerOptionTile.generated.h"
class UCommonTextBlock;
class UFortCreativeServerInfo;
UCLASS(Blueprintable, EditInlineNew)
class UFortCreativeServerOptionTile : public UCommonButton {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UCommonTextBlock* Text_JoinServerType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UCommonTextBlock* Text_JoinServerPlayerCount;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UFortCreativeServerInfo* Server;
public:
UFortCreativeServerOptionTile();
protected:
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void SetBPData(const UFortCreativeServerInfo* ServerInfo);
};