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31 lines
917 B
C++
31 lines
917 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "CommonButton.h"
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#include "FortCreativeServerOptionTile.generated.h"
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class UCommonTextBlock;
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class UFortCreativeServerInfo;
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UCLASS(Blueprintable, EditInlineNew)
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class UFortCreativeServerOptionTile : public UCommonButton {
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GENERATED_BODY()
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public:
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private:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UCommonTextBlock* Text_JoinServerType;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UCommonTextBlock* Text_JoinServerPlayerCount;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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UFortCreativeServerInfo* Server;
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public:
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UFortCreativeServerOptionTile();
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protected:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void SetBPData(const UFortCreativeServerInfo* ServerInfo);
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};
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