Files
2026-04-22 15:51:07 +02:00

53 lines
1.8 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "CommonUserWidget.h"
#include "FortCollectionBookSlotView.generated.h"
class UCommonButton;
class UCommonButtonGroup;
class UFortCollectionBookSection;
class UFortCollectionBookSlotButton;
class UHorizontalBox;
UCLASS(Abstract, Blueprintable, EditInlineNew)
class UFortCollectionBookSlotView : public UCommonUserWidget {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortCollectionBookSlotButton> CollectionBookButtonClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UHorizontalBox* CollectionBookButtonBox;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UCommonButtonGroup* CollectionBookSlotButtonGroup;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
TArray<UFortCollectionBookSlotButton*> CollectionBookSlotButtons;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UFortCollectionBookSection* AssociatedSection;
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 PreviousSelectedButtonIdx;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 CurrentSelectedButtonIdx;
public:
UFortCollectionBookSlotView();
protected:
UFUNCTION(BlueprintCallable)
void OnSlotButtonHovered(UCommonButton* HoveredButton, int32 ButtonIdx);
UFUNCTION(BlueprintCallable)
void OnSlotButtonClicked(UCommonButton* ClickedButton, int32 ButtonIdx);
UFUNCTION(BlueprintCallable)
void OnSelectedSlotButtonChanged(UCommonButton* SelectedButton, int32 ButtonIdx);
};