mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
23 lines
765 B
C++
23 lines
765 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "CommonUserWidget.h"
|
|
#include "FortCollectionBookProgressionRewardsPreviewWidget.generated.h"
|
|
|
|
class UFortCollectionBookProgressionRewardWidget;
|
|
|
|
UCLASS(Abstract, Blueprintable, EditInlineNew)
|
|
class UFortCollectionBookProgressionRewardsPreviewWidget : public UCommonUserWidget {
|
|
GENERATED_BODY()
|
|
public:
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
|
|
UFortCollectionBookProgressionRewardWidget* NextRewardWidget;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
|
|
UFortCollectionBookProgressionRewardWidget* NextMajorRewardWidget;
|
|
|
|
public:
|
|
UFortCollectionBookProgressionRewardsPreviewWidget();
|
|
};
|
|
|