Files
UnrealEvent/Project/Source/FortniteUI/Public/FortBaseButtonClickedDelegate.h
2026-04-22 15:51:07 +02:00

9 lines
241 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortBaseButtonClickedDelegate.generated.h"
class UFortBaseButton;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FFortBaseButtonClicked, UFortBaseButton*, Button);