Files
UnrealEvent/Project/Source/FortniteUI/Public/EFortFrontEndFeatureStateReason.h
2026-04-22 15:51:07 +02:00

16 lines
285 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFortFrontEndFeatureStateReason.generated.h"
UENUM(BlueprintType)
enum class EFortFrontEndFeatureStateReason : uint8 {
Default,
NoHeroes,
Tutorial,
BROnly,
NoPlayerController,
UnexpectedFeature,
Invalid,
};