Files
UnrealEvent/Project/Source/FortniteUI/Public/EDynamicEntryPatternDirection.h
2026-04-22 15:51:07 +02:00

11 lines
202 B
C

#pragma once
#include "CoreMinimal.h"
#include "EDynamicEntryPatternDirection.generated.h"
UENUM(BlueprintType)
enum class EDynamicEntryPatternDirection : uint8 {
FirstToLast,
LastToFirst,
};