Files
2026-04-22 15:51:07 +02:00

21 lines
527 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ContentPushState.generated.h"
USTRUCT(BlueprintType)
struct FContentPushState {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bHideHeader;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bHideFooter;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bHideChatWidget;
FORTNITEUI_API FContentPushState();
};