mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
28 lines
883 B
C++
28 lines
883 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "CommonUserWidget.h"
|
|
#include "ESpectatorCameraType.h"
|
|
#include "AthenaSpectatorHUDControlsBase.generated.h"
|
|
|
|
class AFortPlayerControllerSpectating;
|
|
class AFortPlayerState;
|
|
|
|
UCLASS(Abstract, Blueprintable, EditInlineNew)
|
|
class UAthenaSpectatorHUDControlsBase : public UCommonUserWidget {
|
|
GENERATED_BODY()
|
|
public:
|
|
UAthenaSpectatorHUDControlsBase();
|
|
protected:
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void OnFollowedPlayerChanged(AFortPlayerControllerSpectating* SpectatorPC, AFortPlayerState* NewFollowedPlayer);
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void OnCameraTypeChanged(AFortPlayerControllerSpectating* SpectatorPC, ESpectatorCameraType NewCameraType);
|
|
|
|
public:
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void CenterControls();
|
|
|
|
};
|
|
|