Files
UnrealEvent/Project/Source/FortniteUI/Public/AthenaCustomizationPickerTileButton.h
2026-04-22 15:51:07 +02:00

13 lines
328 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortItemTileButton.h"
#include "AthenaCustomizationPickerTileButton.generated.h"
UCLASS(Abstract, Blueprintable, EditInlineNew)
class UAthenaCustomizationPickerTileButton : public UFortItemTileButton {
GENERATED_BODY()
public:
UAthenaCustomizationPickerTileButton();
};