Files
2026-04-22 15:51:07 +02:00

16 lines
333 B
C++

#include "WeaponOverheatWidget.h"
void UWeaponOverheatWidget::OnWeaponUnEquipped() {
}
void UWeaponOverheatWidget::OnWeaponEquipped(AFortWeapon* CurrentWeapon, AFortWeapon* PrevWeapon) {
}
void UWeaponOverheatWidget::OnPawnChanged() {
}
UWeaponOverheatWidget::UWeaponOverheatWidget() {
this->OverheatProgressImage = NULL;
}