Files
UnrealEvent/Project/Source/FortniteUI/Private/FortUIStateTriggerEvalContext.cpp
2026-04-22 15:51:07 +02:00

8 lines
178 B
C++

#include "FortUIStateTriggerEvalContext.h"
FFortUIStateTriggerEvalContext::FFortUIStateTriggerEvalContext() {
this->bIsLoggedIn = false;
this->bIsWorldReady = false;
}