Files
2026-04-22 15:51:07 +02:00

35 lines
929 B
C++

#include "FortSquadSlotDetailsPanel.h"
bool UFortSquadSlotDetailsPanel::TryGetItemToPreviewInSlot(UFortItem*& OutItemToPreviewInSlot) const {
return false;
}
void UFortSquadSlotDetailsPanel::SetScrollWidget() {
}
void UFortSquadSlotDetailsPanel::SetIdOfSquadSlotToManageBP(const FName& SquadId, const int32 SquadSlotIndex) {
}
bool UFortSquadSlotDetailsPanel::IsSquadSlotLockedBP() const {
return false;
}
TArray<EFortSquadSlottingRestrictionReason> UFortSquadSlotDetailsPanel::GetSlottingRestrictionReasons() const {
return TArray<EFortSquadSlottingRestrictionReason>();
}
UFortItem* UFortSquadSlotDetailsPanel::GetItemInSquadSlotBP(const ULocalPlayer* LocalPlayer) const {
return NULL;
}
void UFortSquadSlotDetailsPanel::GetIdOfSquadSlotToManageBP(FName& OutSquadId, int32& OutSquadSlotIndex) const {
}
UFortSquadSlotDetailsPanel::UFortSquadSlotDetailsPanel() {
this->ItemDetailsPanel = NULL;
}