Files
UnrealEvent/Project/Source/FortniteUI/Private/FortSimpleItemConditionIconIndicator.cpp
2026-04-22 15:51:07 +02:00

17 lines
481 B
C++

#include "FortSimpleItemConditionIconIndicator.h"
void UFortSimpleItemConditionIconIndicator::ShouldCollapseWhenConditionIsFalse(bool Value) {
}
void UFortSimpleItemConditionIconIndicator::SetItemToRepresent(UFortItem* ItemToRepresent) {
}
UFortItem* UFortSimpleItemConditionIconIndicator::GetItemToRepresent() const {
return NULL;
}
UFortSimpleItemConditionIconIndicator::UFortSimpleItemConditionIconIndicator() {
this->bShouldCollapseWhenConditionIsFalse = false;
}