Files
UnrealEvent/Project/Source/FortniteUI/Private/FortPlayerSurveyStatsPrecacher.cpp
2026-04-22 15:51:07 +02:00

11 lines
276 B
C++

#include "FortPlayerSurveyStatsPrecacher.h"
void UFortPlayerSurveyStatsPrecacher::HandleGamePhaseChanged(EAthenaGamePhase GamePhase) {
}
UFortPlayerSurveyStatsPrecacher::UFortPlayerSurveyStatsPrecacher() {
this->GameInstance = NULL;
this->GameStateAthena = NULL;
}