Files
UnrealEvent/Project/Source/FortniteUI/Private/FortPlayerProfileBannerEditor.cpp
2026-04-22 15:51:07 +02:00

27 lines
614 B
C++

#include "FortPlayerProfileBannerEditor.h"
void UFortPlayerProfileBannerEditor::SetBannerIcon(const FName& Icon) {
}
void UFortPlayerProfileBannerEditor::SetBannerColor(const FName& Color) {
}
void UFortPlayerProfileBannerEditor::RefreshBannerEditor_Implementation() {
}
void UFortPlayerProfileBannerEditor::HandleEditorDeactivated() {
}
void UFortPlayerProfileBannerEditor::HandleEditorActivated() {
}
void UFortPlayerProfileBannerEditor::CommitChosenIconAndColor() {
}
UFortPlayerProfileBannerEditor::UFortPlayerProfileBannerEditor() {
this->ProfileToSave = ESaveProfileForBanners::SaveTheWorld;
}