mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#include "FortMultiSizeItemCard.h"
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bool UFortMultiSizeItemCard::ShouldUseNewItemCards() {
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return false;
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}
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void UFortMultiSizeItemCard::SetShouldSuppressItemTypeIcon(const bool Value) {
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}
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void UFortMultiSizeItemCard::SetShouldDisplayItemAsReward(const bool Value) {
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}
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void UFortMultiSizeItemCard::SetShouldCollapseItem(const bool Value) {
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}
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void UFortMultiSizeItemCard::SetShouldCollapseBorderPadding(const bool Value) {
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}
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void UFortMultiSizeItemCard::SetRarityOverride(const EFortRarity NewRarityOverride) {
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}
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void UFortMultiSizeItemCard::SetQuantityOverride(const int32 NewQuantityOverride) {
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}
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void UFortMultiSizeItemCard::SetEmptyItemType(const EFortItemType NewEmptyItemType) {
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}
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void UFortMultiSizeItemCard::SetCardSize(const EFortItemCardSize CardSize) {
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}
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EFortItemCardSize UFortMultiSizeItemCard::GetCardSize() const {
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return EFortItemCardSize::XXS;
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}
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UFortMultiSizeItemCard::UFortMultiSizeItemCard() {
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this->BPItemCardSize = EFortItemCardSize::XXS;
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this->ShouldDisplayItemAsReward = false;
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this->QuantityOverride = -1;
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this->RarityOverride = EFortRarity::NumRarityValues;
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this->EmptyItemType = EFortItemType::WorldItem;
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this->ShouldSuppressItemTypeIcon = false;
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this->ShouldSuppressTierMeter = false;
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this->ShouldCollapseBorderPadding = false;
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this->ShouldCollapseItem = false;
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}
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