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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
43 lines
966 B
C++
43 lines
966 B
C++
#include "FortItemPickerBase.h"
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bool UFortItemPickerBase::TryCommitSelectedItem() {
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return false;
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}
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void UFortItemPickerBase::SetSelectedItem(const UFortItem* ItemToSelect) {
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}
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bool UFortItemPickerBase::SetSelectedIndex(int32 Index) {
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return false;
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}
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UFortItem* UFortItemPickerBase::GetSelectedItem() const {
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return NULL;
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}
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TScriptInterface<IFortItemListViewInterface> UFortItemPickerBase::GetListViewInterface() {
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return NULL;
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}
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int32 UFortItemPickerBase::GetIndexForItem(UFortItem* Item) const {
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return 0;
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}
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void UFortItemPickerBase::ClearSelection() {
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}
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void UFortItemPickerBase::CenterSelectedItemTileWidget() {
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}
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bool UFortItemPickerBase::CanItemBeComitted(const UFortItem* ItemToCommit) {
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return false;
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}
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UFortItemPickerBase::UFortItemPickerBase() {
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this->PickerTileView = NULL;
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this->ItemListViewWidget = NULL;
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this->bConfirmSelectionIfAlreadySelectedAfterOneClick = false;
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this->NewlySelectedItem = NULL;
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}
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